Legacy 2KUSBA
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Rules·Tip-Off Card
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USBA · Rule Book

Tip-Off Card

2 rules

Settings and duties only — no judgment calls, no exceptions. This is not a summary of the rules; the rules start in the next category.

Game setup: your commissioner sets quarter length, difficulty and game style, and posts them where your league keeps its settings. Common league standards are 6-minute quarters, Superstar or Hall of Fame difficulty, and Simulation game style with fatigue and injuries on. Whatever your commissioner has set is the setting — match it exactly before you jump ball.

Every game runs on one attempt. No restarts, no reloads, no re-rolling a bad opening quarter. Play it, live with it, log it.

Log: one GM logs the final score after the game. Your opponent sees it and can raise a dispute flag if the number is wrong. Games nobody logs sit against the pacing deadline and can carry a fine — see Legacy Points & Discipline.

Box score: attach the Team Comparison screenshot to a played game when you have it. It settles the stats and it settles home vs. away.

Anything this card does not cover: see Playing in Good Faith.

You have three jobs around every game, and all three are cheap:

  • Play it on time. Get your games in before your commissioner's deadline. The schedule is open — nobody is going to chase you every day, so the responsibility to stay on pace is yours.
  • Log the result. One posted score per game, honestly. A game that never gets logged is a game that never happened, and the office will eventually have to clean it up.
  • Post the film and the box score. Stream the game and attach the Team Comparison screenshot. Both make disputes short and both feed the league's news and highlights.

Do these three things and you will almost never hear from the league office. This whole rulebook is built so that GMs who show up and play in good faith can ignore most of it.